August'24: Kamaelia is in maintenance mode and will recieve periodic updates, about twice a year, primarily targeted around Python 3 and ecosystem compatibility. PRs are always welcome. Latest Release: 1.14.32 (2024/3/24)

Kamaelia.UI.Pygame.Image.Image

For examples and more explanations, see the module level docs.


class Image(Axon.Component.component)

Image([image][,position][,bgcolour][,size][,displayExtra][,maxpect]) -> new Image component

Pygame image display component. Image, and other properties can be changed at runtime.

Keyword arguments:

Inboxes

Outboxes

Methods defined here

Warning!

You should be using the inbox/outbox interface, not these methods (except construction). This documentation is designed as a roadmap as to their functionalilty for maintainers and new component developers.

__init__(self[, image][, position][, bgcolour][, size][, displayExtra][, maxpect][, expect_file_strings])

x.__init__(...) initializes x; see x.__class__.__doc__ for signature

blitToSurface(self)

Blits the background colour and image file to the surface

fetchImage(self, newImage)

Load image from specified filename.

self.size is set to image dimensions if self.size is None.

Image is scaled by self.maxpect if self.maxpect evaluates to True.

imageFromString(self, newImage)

main(self)

Main loop.

waitBox(self, boxname)

Generator. yield's 1 until data is ready on the named inbox.

Feedback

Got a problem with the documentation? Something unclear that could be clearer? Want to help improve it? Constructive criticism is very welcome - especially if you can suggest a better rewording!

Please leave you feedback here in reply to the documentation thread in the Kamaelia blog.

-- Automatic documentation generator, 05 Jun 2009 at 03:01:38 UTC/GMT